Initialize engine version: 5.6.1f1 (2860b30f0b54)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
    Vendor:   NVIDIA
    VRAM:     8088 MB
    Driver:   25.21.14.1891
Begin MonoManager ReloadAssembly
Platform assembly: C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\UnityEngine.VR.dll (this message is harmless)
Loading C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
Platform assembly: C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\DOTween.dll (this message is harmless)
Loading C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\DOTween43.dll (this message is harmless)
Loading C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\DOTween46.dll (this message is harmless)
Loading C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\DOTween50.dll (this message is harmless)
Loading C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\DOTween50.dll into Unity Child Domain
- Completed reload, in  0.275 seconds
Platform assembly: C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\programmering\spel\fiska_builds\Fiska2_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 2560x1440 59Hz; virtual: 4480x1440 at 0,0
<RI> Initialized touch support.

OpenVR initialized!
 
(Filename:  Line: 424)

UnloadTime: 6.767019 ms
Connected to lighthouse:LHR-A8038B18
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 7b60 -> priority: 1 
  Thread -> id: 3e64 -> priority: 1 
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.934795 ms

Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 2436.
Total: 1.232511 ms (FindLiveObjects: 0.139945 ms CreateObjectMapping: 0.032271 ms MarkObjects: 0.700967 ms  DeleteObjects: 0.358086 ms)

Instantiating fish
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Instantiating fish
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Instantiating fish
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Instantiating fish
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Instantiating fish
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Instantiating fish
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OpenVR Shutdown
 
(Filename:  Line: 889)

